Top 10 ways to destroy the earth

LiveScience.com has a guide for all you future evil genuises who are trying to figure out the best way to destroy the earth. And since I know I have some vil geniuses reading the site, I’ll help you out and get some of the details up here. I can clue you in up front that there is no mention of sharks nor frikkin’ laser beams.

Destroying the Earth is harder than you may have been led to believe.

You’ve seen the action movies where the bad guy threatens to destroy the Earth. You’ve heard people on the news claiming that the next nuclear war or cutting down rainforests or persisting in releasing hideous quantities of pollution into the atmosphere threatens to end the world.

Fools.

The Earth was built to last. It is a 4,550,000,000-year-old, 5,973,600,000,000,000,000,000-tonne ball of iron. It has taken more devastating asteroid hits in its lifetime than you’ve had hot dinners, and lo, it still orbits merrily.

So my first piece of advice to you, dear would-be Earth-destroyer, is: do not think this will be easy.

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How the first color cartoons were made

Sometimes, we need to look back at the past and learn our history.  I don’t really know why, but I hear that if we don’t, we’ll repeat it.  Not, mind you, that I’d have problems repeating some of my past.  But then, there are things from my past that I’d rather not repeat – mononucleosis ranks high on the I’d rather not repeat that part of my past list.  Although I guess that’s not what people mean.  But I digress…

So, let’s look at the information the January 1932 issue of Modern Mechanix magazine had to tell us about cartooning and how these magical mystical marvels of modern movement are made (yeah, baby – high five for decent alliteration there).

mm-xlg_color_cartoon_crop.jpg

After years of a successful black-and-white career, animated cartoons are due to take on the additional appeal of color, thanks to the perfection of a process which is explained in detail in this article.

THE first of 13 one-reel animated cartoon comedies in color have just been completed in Hollywood, marking the beginning of a new era in this popular form of entertainment which has already made Mickey Mouse and his cohorts the highest paid actors in the movie world, although they draw no salaries. Ted Eshbaugh, a Boston artist, is the man who has at last succeeded in producing animateds in color. Making the colored comics duplicates the manufacture of black-white comics excepting the intricate application of color to the characters and transferring that color to the double negative that creeps through the recording camera a frame at a time. When you consider that 15,000 separate drawings on celluloid must be made by a staff of artists for a single reeler, composed of 16,000 frames, and that each figure or group of figures on each celluloid will display possibly six color combinations, you get some idea of the intricacy and tediousness of the process.

It’s a rather lengthy article, and in a rare showing of restraint on my part, I’ll pass on copying a large part of it and filling up my page with things you have to skip over if you aren’t interested in seeing.  Instead, head over to the Modern Mechanix web site if you want to view the complete article and image.

[tags]Modern Mechanix, How color cartoons are made[/tags]

Illuminate your wallet

(via LifeHacker)
Got a little spare time and a desire to better see your wallet’s contents at night?  It’s time to mod that sucker and put some night-lighting in.

I first got exposed to the glorious field of illuminating wallets when shooting Gear Live’s The Bleeding Edge ( http://www.bleedingedgetv.com/ ), a weekly video show. They had been sent the Walit ( http://www.lazyboneuk.com/store/pro240.html ), an electroluminescent glowing wallet, to review. I was excited at the idea – I had personally never thought of a glowing wallet and was eager to see how it worked.

I was, however, completely disappointed. The Walit was terrible. It was dim, the batteries took up too much space, and it had a flimsy clip to turn the light on and off.

. . .

led-wallet.jpg

Parts list:

  • A leather wallet
  • At least four small surface mount LEDs (Search eBay for “white smt leds” or salvage them from an old cell phone)
  • Two colors of thin, flexible wire (I used wire wrapping wire)
  • Two CR1616 watch batteries
  • A small amount of sheet brass, or something to make the battery holder out of :
  • A 1/8 watt 100k-ohm resistor (though anything betweek 10k and 1 megohm should work)
  • A generic PNP transistor
  • A small tactile snapdome button

Now go, mod, and come back with pictures.

[tags]Wallet mods, Light your wallet, Night-light for money[/tags]

Cool Tool – Fluke VoltAlert

(via Cool Tools)

The Fluke VoltAlert is a non-conductive device which beeps in presence of an energized conductor. As noted on the Cool Tools web site, there are other manufacturers of similar devices – with the Fluke, you’re getting a known quality provider, which is why this is the specific tool recommended. Some details from Amazon:

  • Quickly locate the hot, neutral and ground terminals in any receptacle
  • Just touch the tip to a control wire, conductor or outlet
  • Made of injection molded PVC & ABS that’s high-impact & non-flammable
  • Detects line voltage from 90VAC – 600VAC

Priced at $22.95 at Amazon. This product is actually provded by an Amazon partner, so is not eligible for free standard shipping nor Amazon Prime shipping prices.

[tags]Cool Tools, Fluke VoltAlert, Fluke[/tags]

Your Blackberry can expose your company’s soft underbelly

(via Engadget)
That would be the internal company network, by the way.  Discussed at DefCon 14 was some information on the newfound attack via Blackberry.

Jesse D’Aguanno, a consultant with Praetorian Global, has developed a hacking program that exploits the trust relationship between a Blackberry and a company’s internal server to hijack a connection to the network. Because the data tunnel between the Blackberry and the server is encrypted, intrusion detection systems at the perimeter of the network won’t detect the attack.

The technique is successful, D’Aguanno says, because most companies aren’t equipped to detect someone trying to deliver an exploit from inside the network. It also works because few companies view the Blackberry as a plausible attack vector.

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Frets of Fire – free Guitar Hero style game for PC

(via MAKEzine blog)
It had to happen sooner or later.  Nearly every great game for consoles has someone in the open-source or freeware world try to recreate it on the PC (e.g. StepMania from Dance Dance Revolution).  The latest game to get this treatment is the incredibly popular (often referenced by Bill Harris as the greatest game ever) Guitar Hero, now mimicked as Frets of Fire.  Although designed to be played via keyboard, I expect this will soon be setup to work with a Guitar Hero controller, as the hook-up to PC mod has already been worked on.

Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.

fretsonfire1.jpg

A video demonstration of the game is available at YouTube.

[tags]Frets on fire, Guitar Hero[/tags]

Amazing new algorithm to remove photo-blur

While working on adding Digg functionality to articles on my site, I saw this little gem on a new photo-deblurring algorithm recently demonstrated at Siggraph on the Digg main page. This was of interest to me because my moderate hand tremors mean taking good pictures is always a tough thing for me. To compensate for my lack of steadiness, I tend to take multiple pictures of whatever I want to get. This new algorithm is specifically designed to help clear up camera shake blurriness, which should help me.  The bad news is this isn’t likely to show up for another year or two in popular photo-editting software.

camera-shake.jpg In a seminar entitled “Removing Camera Shake from a Single Photograph,” the MIT – U of Toronto research team presented an algorithm to correct high-level blurs at the world’s largest electronic and computer graphics conference today, which hosts “the best and most senior minds in technological innovation,” according to Siggraph spokesperson Brian Ban.

. . .

The algorithm is based on the principal that slight hand motions of even only a few millimeters cause camera rotations, resulting in image blur according to researcher and post-doc Rob Fergus in the MIT Computer Science and Artificial Intelligence Lab.

. . .

Geared for users of small handheld cameras, the new post-production technique could eliminate the need for bulky tripods or help camera owners who lack popular (and costly) anti-shake features in newer point-and-shoot cameras. “With lighter, newer cameras, [blurry images] are a common thing. We normally delete them because we don’t know what to do with them,” said Fergus, but the “photos you really care about” can be saved.

The mathematical model, however, cannot correct other kinds of blur, including inadequate depth of field in which images are out of focus. The model also cannot compensate for slow shutter speeds for fast moving objects such as cars.

[tags]Camera blur, SIGGRAPH[/tags]

Get the latest playlists around the country

(via LifeHacker)

If you have ever wanted to see every song played on every radio station in the US (or at least every station that makes playlists available online, I suppose), then you need to check out yes.com. Using a flash interface, yes.com shows what stations across the country are playing via song name pop-ups in the location played.

yescom.jpg

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Cartooning for fun and profit

Folks, I’ve shown you how to get lessons for playing guitar Cowboy and Hawaiian style, as well as how to get lessons for playing the saw. I know some folks have already done these things, profitted tremendously, and are planning on soon giving me a large grant to support my wild lifestyle for the rest of my life. For those of you out there that haven’t quite reached that level of fame, might I suggest you get away from trying to succeed in music and instead start working on that cartooning career you’ve always wanted to try?

cartoon-your-way-to-popularity-and-profit-sml.jpg

FREE BOOK Shows How To Make Money With Simple Cartoons
Cartooning, Commercial Art and Portrait Painting may open up a vast new future for you. You can now enjoy the thrill of a cartoonist’s popularity while earning. Our exclusive, revolutionary new inventions simplify and shorten students’ training time. Look at these sensational features that you get: LAUGH FINDER—COMIC CHARACTER CREATOR—MAGIC MARIONETTE, a sensational, yet simple device that will amaze you—also our new PORTRAIT COURSE just out-all at NO EXTRA COST. No previous art experience needed. 34 big lessons. Profusely illustrated. So simple even a sixth grade pupil can start learning first day.

Send no money, just name. Get booklet, “How to Make Money With Simple Cartoons”. Fascinating facts on your future in cartooning. Rush.

CARTOONISTS’ EXCHANGE, Dept. 351-D, Pleasant Hill, Ohio

By the way, this ad originally appeared in the January 1946 issue of Mechanix Illustrated. Thanks again to the Modern Mechanix web site for posting this tidbit.

[tags]Modern Mechanix, Cartoon your way to success, Ads[/tags]

A scientific look at how experts come to be

(via boingboing)
No, this isn’t like the satirical look Stephen Colbert gave us earlier in the week.  Over at Scientific American there is an article dealing with the study of the mind of experts.

Studies of the mental processes of chess grandmasters have revealed clues to how people become experts in other fields as well

A man walks along the inside of a circle of chess tables, glancing at each for two or three seconds before making his move. On the outer rim, dozens of amateurs sit pondering their replies until he completes the circuit. The year is 1909, the man is José Raúl Capablanca of Cuba, and the result is a whitewash: 28 wins in as many games. The exhibition was part of a tour in which Capablanca won 168 games in a row.

How did he play so well, so quickly? And how far ahead could he calculate under such constraints? “I see only one move ahead,” Capablanca is said to have answered, “but it is always the correct one.”

Part of the problem of studying experts is studying in a field where expertise can be measured.  As the Scientific American article points out, there are experts in fields like teaching or business management, but how can you get quantitative results which can be used to compare the expert and average person in those fields?  With chess, there is the rating structure which is well defined and easily understood.

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