A smattering of gaming goodies I’m checking out

I’ve been reading some of my new books and working on learning Blender lately, so I’ve gotten behind on posting again. In order to get something out for today, how about this brief list of a few open source gaming goodies I’m looking at:

  • Dungeon Craft: Pretty much an open source tribute to/remake of the Forgotten Realms Unlimited Adventures (FRUA) set from almost 15 years back.
  • Trackballs: It’s Marble Madness remade. Nuff said.
  • SDL Basic: Basic designed to ease game development via Simple DirectMedia Layer (SDL) support. I want to create, not just consume.
  • Dark Oberon: 3D Real-Time Strategy. This one caught my eye because the in-game models are based on hand-made real-world plasticine.
  • Mokoi: Gaming development platform. Includes a portable engine to play games developed with the included Alchera editor. Easier to understand if you just visit the site and read about it there. Still in alpha, but looks interesting.

    Imagine being able to create a game that is able to be play on almost any platform, be it a Computer, Console or Handheld. This is what Mokoi Gaming aims to do.

  • The Flexible Isometric Fallout-like Engine: An isometric engine designed to assist in creating 2D role-playing games (RPGs).

    For the ones that have never heard about FIFE: this project is an open source engine that aims to be a platform for the creation of 2D RPGs. We do also provide support for the assets of the original Fallout games. So FIFE will be a good choice for the creation of Fallout-like & even non-Fallout-like games under all major platforms (Linux, Windows, Mac) with the emphasis on easy modding.

And there are so many more games in various states of creation and decay. If you want to look in on the open-source gaming world as a player, programmer, or content creator, go see what SourceForge holds in their gaming trove.

[tags]Open Source, Gaming, OSS, Games[/tags]

Why I should be playing World of Warcraft

As you may remember, I’m a bit of a gamer. My current addiction is City of Heroes. But another poster in the CoH forums linked to this little screenshot that shows why I should have been playing World of Warcraft instead.

mount_me.jpg

As much as I play my MMO, I probably would have had enough gold for that exchange had I been playing WoW all this time.

mount_entry-points.jpg

Not adverse? I can at least confirm my wife isn’t secretly playing WoW. Might have to give up CoH and start playing WoW so next time I can take advantage of a chick trading anal sex and was in to costumed nasties for in-game money.

[tags]WoW, World of Warcraft, Anal, Group, I’m playing the wrong MMO[/tags]

Game Boy history

Over at Portable Video Gamer, you can read a brief but informative history of the Game Boy gaming line from Nintendo, including the Game Boy Advance, the Nintendo DS, and variants of these handheld consoles.

gameboy-line2.jpg

On January 10, 1989, a patent was filed that would lead to the creation, distribution, and ultimate enormous success of the world’s most popular videogame machine: the Game Boy portable gaming series. Nintendo’s previous handheld experience with the Game & Watch (a watch that included mini-games for quick play), led to the invention of a fully-developed, portable gaming system. Many people imagined the Game Boy would play just like the Game & Watch systems, with different games available for purchase but featuring little differences amongst them. Surprisingly, the Game Boy allowed for development of sophisticated games of many styles and genres. The Game Boy has had many different variations over time and eventually led to the creation of the Nintendo DS. Hop along as we explore the history of the Game Boy franchise and take a look at how things have changed along the way.

. . .

GAME BOY POCKET
gameboy-pocket.jpg40% smaller than the original, with AAA batteries and longer lasting life, a truly gray and not yellowish screen, and the disappearance of the battery life LED marker, the Game Boy Pocket was a big change. Released in 1996, it was first available on a limited-edition platinum color.


. . .

WIDE BOY
The Wide Boy was available to developers and the gaming press only. It would play Game Boy games on the NES.

I’m surprised at how many of these I have owned or currently own. I sometimes forget how much of a gaming-stuff purchaser I am, given how little I buy any more. Pretty cool backgrounder information on the entire line of hand-helds, and a link off to speculation on the future of the series.

[tags]Game Boy series history, Gaming, Nintendo, GBA, NDS[/tags]

Evil coming to DS, Wii, and PC

Beware! Unbeknownst to most of the world, evil has been declared a near-future release for the the Nintendo DS and Wii, as well as on the PC (but really, we’re pretty much used to evil on the PC, aren’t we?).

According to publisher THQ, there are a total of three new titles currently in development based on the popular doll line. The first two video games Bratz: 4 Real and Bratz Super Babyz will be both released on DS and Games for Windows platforms this Fall.

4 Real was actually based from the upcoming Bratz theatrical release. Furthermore, the other title will be known as Bratz: The Movie and will make an outing on Wii, PlayStation 2 (PS2), and even on GameBoy Advance (GBA).

Most disturbing of all is mention of the Bratz theatrical release. Soon, your eyes will be overwhelmed with the evil that is Bratz.

[tags]Evil announced for DS and Wii, Evil, Bratz in your hand, Bratz touch sensitive and motion activated[/tags]

Console sales at 6 months

Some clever person has put together a chart showing sales figures for the first six months for recent consoles. The numbers are rather interesting, I think, and suggest last year’s claims about the Wii being a certain-to-fail doom and downfall plan for Nintendo were off base. Of course, I also think everyone who pays attention to the gaming market already realize that the Wii is beating up on everything else out there except for the Nintendo DS, and that last year’s predictions of Nintendo’s death were very wrong.

firstsixmonths.jpgTo steal a term coined by Kotaku, I put together the above charticle juxtaposing the first six month console sales of Wii, 360, PS3, PS2, Xbox, and GameCube. First, the Wii has sold better than the mighty PS2 after the first six months. Amazingly, both the PS3 and 360 sold worse than the GameCube for the same period (!). Cumulative first six month totals in units sold are as follows:

  1. Wii (2,470,000)
  2. PS2 (2,200,000)
  3. Xbox (1,900,000)
  4. GameCube (1,540,000)
  5. Xbox 360 (1,384,000)
  6. PS3 (1,271,000)


The article doesn’t specify initially that these are measures of US sales, but later verbiage in the article makes me think that’s the message. I’m guessing Sony isn’t that happy with these numbers, given that the PlayStation 3 sold around 81,000 consoles last month, putting them way behind Nintendo and Microsoft.

[tags]Recent console sales for first six months[/tags]

Starcraft II announced

Well, since every gaming site in the universe is covering it, and since I claim to be a gamer, I suppose I need to pass on the news that Starcraft II has finally been announced by Blizzard. I believe that at this point, this is news to exactly no one. Blizzard promises big gaming announcement at a big Korean gaming event, the Starcraft2.com website mysteriously got an update recently to point it to something spoooooky at Blizzard’s main domain, and it’s only been an Internet-eternity since the original came out. I’ll admit the screenies look mighty-purty, but even though I enjoy real-time strategy games, I just found the original to be kinda “m3h” for me. But for those of you who are gamers and somehow missed the announcement, consider yourself now caught up.

Blizzard president Mike Morhaime says, “With StarCraft II, we’ll be able to do everything we wanted to do with the original StarCraft and more … We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy.” Meanwhile, IGN’s man in Korea, Charles Onyett says, “SC2 looks, at least visually, strikingly similar to SC1 – both in unit and map designs.”

[tags]Blizzard finally announces Starcraft II[/tags]

Stick fighter demo

stickshot02.jpgEverybody is Kung-Fu fighting, stick style is this little demo. Text grab from the hosting site:

This demo is the same we sent to ArtFutura. It gives you access to the first level of the game. Please read the readme.txt file before playing. Remember, this is a work in progress.

System Requirements:

  • Windows ME/2000/XP/Vista Operating System, with DirectX 8.1 or higher installed
  • Intel Pentium 3 / AMD Athlon or higher processor
  • 512 Mb memory
  • 3D card compatible with DirectX 8.1
  • Recommended: Gamepad or other game controller for greater game experience

Continue reading “Stick fighter demo”

Super Mario Bros. – version from hell

If you are a long-time gamer, you reallllllly need to watch this.  I’ve not finished it, but I can’t quit laughing at every failure this guy has in this modified Super Mario Bros. ROM.  I wouldn’t have to patience to play it, but it’s great to watch.  Definitely not safe for work (NSFW).  Video runs over 20 minutes.

[tags]What Mario would be like in hell[/tags]